texture : PIXI.Texture The texture that the
bottom : number The sum of the y and height properties.This is the same as y + height - offsetY.
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
height : number The height of the sprite, setting this will actually modify the scale to achieve the value set
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the Sprite as a rectangle
[readonly] z : number The z depth of this Game Object within its parent Group.No two
events : Phaser.Events All Phaser Game Objects
alignTo(parent, position, offsetX, offsetY) → {Object}
scaleMin : Phaser.Point The minimum scale this Game
animations : Phaser.AnimationManager
Page 1 of 11