updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
width : number The width of the sprite, setting this will actually modify the scale to achieve the value set
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
[readonly] previousPosition : Phaser.Point
alive : boolean A useful flag to control if the Game Object is alive or dead. This is set automatically by the Health components
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
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