[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
[readonly] previousPosition : Phaser.Point
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
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