bringToTop() → {PIXI.DisplayObject} Brings this Game Object to the top of its parents display list
x : number The position of the Game Object on the x axis relative to the local coordinates of the parent.
setScaleData() Called by the Emitter if autoScale has been enabled. Passes over the scale ease data and resets the scale counter.
ignoreChildInput : boolean If ignoreChildInput is false it will allow this objects children
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
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