getBounds(matrix) → {Rectangle} Returns the bounds of the Sprite as a rectangle.The bounds
update() Updates the Particle scale or alpha if autoScale and autoAlpha are set. Source
updateCrop() If you have set a crop rectangle on this Game Object via crop and since modified the cropRect
[readonly] destroyPhase : boolean As a Game Object runs through its destroy method this flag
alive : boolean A useful flag to control if the Game Object is alive or dead. This is set automatically by the Health components
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
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