heal Heal the Game Object. This adds the given amount of health to the health property. Inherited
transformCallbackContext : Object The context under which transformCallback is called.
name : string A user defined name given to this Game Object.This value isn't ever used internally by Phaser, it is meant
key : string | Phaser.RenderTexture |
shader : PIXI.AbstractFilter The
outOfBoundsKill : boolean If this and the checkWorldBounds property are both set to true then the kill
kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive
[readonly] previousRotation : number The rotation the Game Object was in set to in the previous
[readonly] type : number The const type of this object.
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
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