[readonly] deltaY : number Returns the delta y value. The difference between world.y now and
getChildAt(index) → {DisplayObject}
blendMode : number The blend mode to be applied to the sprite. Set to PIXI.blendModes.NORMAL to remove any blend mode. Warning:
transformCallback : Function The callback that will apply any scale limiting to the worldTransform.
cropRect : Phaser.Rectangle The Rectangle used
smoothed : boolean Enable or disable texture smoothing for this Game Object. It only takes effect if the Game Object is
[readonly] offsetY : number The amount the Game Object is visually offset from its y coordinate
addChild(child) → {DisplayObject}
[readonly] inWorld : boolean Checks if the Game Objects bounds are within, or intersect at
outOfCameraBoundsKill : boolean If this and the autoCull property are both set to true, then the kill
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