circleBodyIntersects(circle, body) → {boolean}
Checks to see if a circular Body intersects with a Rectangular Body.
Parameters
| Name | Type | Description | 
|---|---|---|
circle |  Phaser.Physics.Arcade.Body | The Body with   |  
body |  Phaser.Physics.Arcade.Body | The Body with   |  
Returns
 boolean - 
 Returns true if the bodies intersect, otherwise false.
- Source code: physics/arcade/World.js (Line 1125)
 
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