enableBody(object)
Creates an Arcade Physics body on the given game object.
A game object can only have 1 physics body active at any one time, and it can't be changed until the body is nulled.
When you add an Arcade Physics body to an object it will automatically add the object into its parent Groups hash array.
Parameters
| Name | Type | Description | 
|---|---|---|
object |  object | The game object to create the physics body on. A body will only be created if this object has a null   |  
- Source code: physics/arcade/World.js (Line 216)
 
Please login to continue.