intersects(body1, body2) → {boolean}
Check for intersection against two bodies.
Parameters
Name | Type | Description |
---|---|---|
body1 | Phaser.Physics.Arcade.Body | The first Body object to check. |
body2 | Phaser.Physics.Arcade.Body | The second Body object to check. |
Returns
boolean -
True if they intersect, otherwise false.
- Source code: physics/arcade/World.js (Line 1061)
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