overlapR : number
If Body.isCircle is true, and this body collides with another circular body, the amount of overlap is stored here. The amount of overlap during the collision.
- Source code: physics/arcade/Body.js (Line 349)
 
overlapR : number
If Body.isCircle is true, and this body collides with another circular body, the amount of overlap is stored here. The amount of overlap during the collision.
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