collideCircleVsTile(t) → {boolean}
Collides this Circle with a Tile.
Parameters
Name | Type | Description |
---|---|---|
t | Phaser.Physics.Ninja.Tile | The Tile involved in the collision. |
Returns
boolean -
True if they collide, otherwise false.
- Source code: physics/ninja/Circle.js (Line 248)
Please login to continue.