friction : number The friction applied to this object as it moves. Default
[readonly] height : number The height. Source
projCircle_67DegB(x, y, oH, oV, obj, t) → {number} Resolves 67 Degree tile collision.
[readonly] speed : number The speed of this Body
projCircle_67DegS(x, y, oH, oV, obj, t) → {number} Resolves 67 Degree tile collision.
system : Phaser.Physics.Ninja
deltaAbsY() → {number} Returns the absolute delta y value. Returns
deltaAbsX() → {number} Returns the absolute delta x value. Returns
render(context, xOffset, yOffset, color, filled) Render this circle for debugging purposes. Parameters
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