projAABB_22DegS(x, y, obj, t) → {number} Resolves 22 Degree tile collision. Parameters
projAABB_Half(x, y, obj, t) → {number} Resolves Half tile collision. Parameters
[readonly] height : number The height. Source
reverse() Source code:
projAABB_67DegB(x, y, obj, t) → {number} Resolves 67 Degree tile collision. Parameters
body Properties: Name Type Description
render(context, xOffset, yOffset, color, filled) Render this AABB for debugging purposes. Parameters
projAABB_Full(x, y, obj, t) → {number} Resolves Full tile collision. Parameters
reportCollision(px, py, dx, dy) Process a collision partner-agnostic collision response and apply the resulting forces. Parameters
projAABB_Convex(x, y, obj, t) → {number} Resolves Convex tile collision. Parameters
Page 1 of 4