gravity : number The World gravity setting. Source code:
projCircle_22DegS(x, y, oH, oV, obj, t) → {number} Resolves 22 Degree tile collision.
deltaX() → {number} Returns the delta x value. The difference between Body.x now and in the previous
body Properties: Name Type Description
render(context, xOffset, yOffset, color, filled) Render this AABB for debugging purposes. Parameters
projAABB_Convex(x, y, obj, t) → {number} Resolves Convex tile collision. Parameters
projAABB_Full(x, y, obj, t) → {number} Resolves Full tile collision. Parameters
destroy() Destroys this Circle's reference to Body and System Source code:
reverse() Source code:
[readonly] height : number The height. Source
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