insert(body)
Insert the object into the node. If the node exceeds the capacity, it will split and add all objects to their corresponding subnodes.
Parameters
Name | Type | Description |
---|---|---|
body | Phaser.Physics.Arcade.Body | object | The Body object to insert into the quadtree. Can be any object so long as it exposes x, y, right and bottom properties. |
- Source code: math/QuadTree.js (Line 151)
Please login to continue.