setText(content, multiLine, characterSpacing, lineSpacing, lineAlignment, allowLowerCase)
A helper function that quickly sets lots of variables at once, and then updates the text.
Parameters
Name | Type | Argument | Default | Description |
---|---|---|---|---|
content | string | The text of this sprite. | ||
multiLine | boolean | <optional> | false | Set to true if you want to support carriage-returns in the text and create a multi-line sprite instead of a single line. |
characterSpacing | number | <optional> | 0 | To add horizontal spacing between each character specify the amount in pixels. |
lineSpacing | number | <optional> | 0 | To add vertical spacing between each line of text, set the amount in pixels. |
lineAlignment | string | <optional> | 'left' | Align each line of multi-line text. Set to RetroFont.ALIGN_LEFT, RetroFont.ALIGN_RIGHT or RetroFont.ALIGN_CENTER. |
allowLowerCase | boolean | <optional> | false | Lots of bitmap font sets only include upper-case characters, if yours needs to support lower case then set this to true. |
- Source code: gameobjects/RetroFont.js (Line 293)
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