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  • References
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  • Sound

Sound#Sound

new Sound(game, key, volume, loop)

The Sound class constructor.

Parameters
Name Type Argument Default Description
game Phaser.Game

Reference to the current game instance.

key string

Asset key for the sound.

volume number <optional>
1

Default value for the volume, between 0 and 1.

loop boolean <optional>
false

Whether or not the sound will loop.

Source code: sound/Sound.js (Line 17)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.Sound.html#Sound
doc_phaser
doc_phaser
2025-01-10 15:47:30
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