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  • References
  • Game Development
  • Phaser
  • Sound
  • SoundManager

SoundManager#mute

mute : boolean

Gets or sets the muted state of the SoundManager. This effects all sounds in the game.

Source code: sound/SoundManager.js (Line 765)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.SoundManager.html#mute
doc_phaser
doc_phaser
2025-01-10 15:47:30
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