onMute : Phaser.Signal
This signal is dispatched when the SoundManager is globally muted, either directly via game code or as a result of the game pausing.
- Source code: sound/SoundManager.js (Line 48)
onMute : Phaser.Signal
This signal is dispatched when the SoundManager is globally muted, either directly via game code or as a result of the game pausing.
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