w10schools
Login Register
  • Home
  • Tutorials
    • HTML, CSS
      • HTML, HTML5
      • CSS, CSS3
    • XML
    • JavaScript, AJAX
    • PHP
    • Ruby on Rails
      • Ruby
      • Rails
    • ASP.NET
      • ASP
      • C# .NET
    • Java
      • JSP
    • Databases
      • MySQL
      • MSSQL Server
      • Oracle
    • Web Server
      • Windows
      • Linux
      • Apache
      • IIS
    • Design
      • Dreamweaver
      • Flash
      • Photoshop
      • Fireworks
      • CorelDRAW
      • Illustrator
  • References
    • HTML
      • Bootstrap
    • CSS
      • CSS Selectors
      • Sass
    • JavaScript
    • Mobile Apps
      • Cordova
    • Ruby on Rails
      • Ruby
      • Rails
    • PHP
      • Function
      • Language
      • CodeIgniter
      • Phalcon
      • PHPUnit
      • Symfony
      • Drupal
      • Yii
      • Laravel
    • Perl
      • Perl
    • Python
      • Python
      • Django
      • NumPy
      • Pandas
      • scikit-image
      • scikit-learn
      • Statsmodels
      • Matplotlib
    • Lua
      • Lua
    • C, C++
      • C
      • C++
    • Server
      • Docker
      • Apache HTTP Server
      • Nginx
    • Database
      • PostgreSQL
    • Big Data
      • TensorFlow
    • Game Development
      • Phaser
      • LÖVE
  • Articles
    • News
    • General
      • Website Promotion
      • Online Advertising
      • Make Money Online
    • Editorials
    • Interviews
    • Web Roundups
  • Resources
    • Design
      • Fonts
      • Graphics
      • Vectors
      • Templates
      • UI (User Interface)
      • Brushes
      • Patterns, Backgrounds
      • Textures
    • Web Development
      • HTML, CSS
      • XML
      • JavaScript, AJAX
      • Ruby on Rails
      • PHP
      • Java
      • .NET
      • Python
      • Perl
      • Flash
    • Mobile Application Development
      • Mobile Development Tools
      • Swift
    • Online Services
      • Online Storage
      • Web Hosting
  • Tools
    • Generators
Edit
In Place Editing Advanced Editing
  • References
  • Game Development
  • Phaser
  • Game States
  • State

State#update()

update()

The update method is left empty for your own use.
It is called during the core game loop AFTER debug, physics, plugins and the Stage have had their preUpdate methods called.
It is called BEFORE Stage, Tweens, Sounds, Input, Physics, Particles and Plugins have had their postUpdate methods called.

Source code: core/State.js (Line 161)
Links:
  • http://phaser.io/docs/2.6.2/Phaser.State.html#update
doc_phaser
doc_phaser
2025-01-10 15:47:30
Comments
Leave a Comment

Please login to continue.

Popular Articles
State#State new State() This is a base State class which can be extended if you are creating your own game.It provides quick access to common functions such as
state state(state=nil) Instance Public methods Alias for: ttk_state
State Provides the state system using a key value store. Hierarchy class \Drupal\Core\State\State implements StateInterface File core/lib/Drupal/Core/St
state Syntax: state file; Default: — Context: upstream This directive appeared in version 1.9.7. Specifies a file that keeps the state of the
state state VARLIST state TYPE VARLIST state VARLIST : ATTRS state TYPE VARLIST : ATTRS state declares a lexically scoped variable, just like my. However,


Return to View
  • Facebook
  • Tweet
  • Digg it
  • Stumbleupon
  • Delicious
  • Plus Share

Designed by : w10schools

service@w10schools.com

Our Partners: aeeble – Providing content publishing and search solutions