copy(x, y, width, height, layer) → {array}
Copies all of the tiles in the given rectangular block into the tilemap data buffer.
Parameters
Name | Type | Argument | Description |
---|---|---|---|
x | integer | X position of the top left of the area to copy (given in tiles, not pixels) | |
y | integer | Y position of the top left of the area to copy (given in tiles, not pixels) | |
width | integer | The width of the area to copy (given in tiles, not pixels) | |
height | integer | The height of the area to copy (given in tiles, not pixels) | |
layer | integer | string | Phaser.TilemapLayer | <optional> | The layer to copy the tiles from. |
Returns
array -
An array of the tiles that were copied.
- Source code: tilemap/Tilemap.js (Line 1543)
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