Tilemap#getTileWorldXY()

getTileWorldXY(x, y, tileWidth, tileHeight, layer, nonNull) → {Phaser.Tile}

Gets a tile from the Tilemap layer. The coordinates are given in pixel values.

Parameters
Name Type Argument Default Description
x number

X position to get the tile from (given in pixels)

y number

Y position to get the tile from (given in pixels)

tileWidth number <optional>

The width of the tiles. If not given the map default is used.

tileHeight number <optional>

The height of the tiles. If not given the map default is used.

layer number | string | Phaser.TilemapLayer <optional>

The layer to get the tile from.

nonNull boolean <optional>
false

If true getTile won't return null for empty tiles, but a Tile object with an index of -1.

Returns

The tile at the given coordinates.

Source code: tilemap/Tilemap.js (Line 1517)
doc_phaser
2017-02-14 11:15:21
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