removeTile(x, y, layer) → {Phaser.Tile}
Removes the tile located at the given coordinates and updates the collision data.
Parameters
| Name | Type | Argument | Description | 
|---|---|---|---|
x |  number | X position to place the tile (given in tile units, not pixels)  |  |
y |  number | Y position to place the tile (given in tile units, not pixels)  |  |
layer |  number | string | Phaser.TilemapLayer |  <optional> |  The layer to modify.  |  
Returns
The Tile object that was removed from this map.
- Source code: tilemap/Tilemap.js (Line 1262)
 
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