new WebGLRenderer(game)
The WebGLRenderer draws the stage and all its content onto a webGL enabled canvas. This renderer
should be used for browsers that support webGL. This Render works by automatically managing webGLBatchs.
So no need for Sprite Batches or Sprite Clouds.
Don't forget to add the view to your DOM or you will not see anything :)
Parameters
Name | Type | Description |
---|---|---|
game | PhaserGame | A reference to the Phaser Game instance |
- Source code: pixi/renderers/webgl/WebGLRenderer.js (Line 8)
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