love.graphics.getDimensions

love.graphics.getDimensions Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the width and height in pixels of the window. Function Synopsis width, height = love.graphics.getDimensions( ) Arguments None. Returns number width The width of the window. number height The height of the window. See Also love.graphics love.graphics.getWidth love.graphics.getHeight

love.filesystem.append

love.filesystem.append Available since LÖVE 0.9.0 This function is not supported in earlier versions. Append data to an existing file. Function Synopsis success, errormsg = love.filesystem.append( name, data, size ) Arguments string name The name (and path) of the file. string data The string data to append to the file. number size (all) How many bytes to write. Returns boolean success True if the operation was successful, or nil if there was an error. string errormsg The error mess

ParticleSystem:start

ParticleSystem:start Starts the particle emitter. Function Synopsis ParticleSystem:start( ) Arguments None. Returns Nothing. See Also ParticleSystem

love.keypressed

love.keypressed Callback function triggered when a key is pressed. Function Available since LÖVE 0.10.0 This variant is not supported in earlier versions. Synopsis love.keypressed( key, scancode, isrepeat ) Arguments KeyConstant key Character of the pressed key. Scancode scancode The scancode representing the pressed key. boolean isrepeat Whether this keypress event is a repeat. The delay between key repeats depends on the user's system settings. Returns Nothing. Notes Scancodes are

PrismaticJoint:setLimitsEnabled

PrismaticJoint:setLimitsEnabled Removed in LÖVE 0.8.0 This function is not supported in that version. Available since LÖVE 0.9.0 It has been renamed again. Enables/disables the joint limit. Function Synopsis enable = PrismaticJoint:setLimitsEnabled( ) Arguments None. Returns boolean enable True if enabled, false if disabled. See Also PrismaticJoint

love.graphics.getMaxPointSize

love.graphics.getMaxPointSize Removed in LÖVE 0.10.0 Use love.graphics.getSystemLimits instead. Gets the max supported point size. Function Synopsis size = love.graphics.getMaxPointSize( ) Arguments None. Returns number size The max supported point size. Examples Draws a point at the maximum supported size. function love.draw() local max = love.graphics.getMaxPointSize(); love.graphics.setPointSize(max); love.graphics.point(100, 100); end See Also love.graphics love.gra

Shape:getChildCount

Shape:getChildCount Available since LÖVE 0.8.0 This function is not supported in earlier versions. Returns the number of children the shape has. Function Synopsis count = Shape:getChildCount( ) Arguments None. Returns number count The number of children. See Also Shape

Thread:kill

Thread:kill Available since LÖVE 0.7.0 and removed in LÖVE 0.8.0 This method is not supported in earlier or later versions. Forcefully terminate the thread. This function terminates the thread wherever it is, which is capable of locking the game, or doing anything evil for that matter, its use is strongly discouraged. Function Synopsis Thread:kill( ) Arguments None. Returns None. See Also Thread

Body:isAwake

Body:isAwake Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the sleep status of the body. Function Synopsis status = Body:isAwake( ) Arguments None. Returns boolean status True if the body is awake or false if not. See Also Body

Thread:wait

Thread:wait Available since LÖVE 0.7.0 This function is not supported in earlier versions. Wait for a thread to finish. This call will block until the thread finishes. Function Synopsis Thread:wait( ) Arguments None. Returns None. See Also Thread