love.mouse.getSystemCursor

love.mouse.getSystemCursor Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets a Cursor object representing a system-native hardware cursor. Hardware cursors are framerate-independent and work the same way as normal operating system cursors. Unlike drawing an image at the mouse's current coordinates, hardware cursors never have visible lag between when the mouse is moved and when the cursor position updates, even at low framerates. Function Synopsis cursor

WheelJoint:setMotorSpeed

WheelJoint:setMotorSpeed Available since LÖVE 0.8.0 This method is not supported in earlier versions. Sets a new speed for the motor. Function Synopsis WheelJoint:setMotorSpeed( speed ) Arguments number speed The new speed for the joint motor in radians per second. Returns Nothing. See Also WheelJoint WheelJoint:getMotorSpeed

PulleyJoint:getGroundAnchors

PulleyJoint:getGroundAnchors Get the ground anchor positions in world coordinates. Function Synopsis a1x, a1y, a2x, a2y = PulleyJoint:getGroundAnchors( ) Arguments None. Returns number a1x The x coordinate of the first anchor. number a1y The y coordinate of the first anchor. number a2x The x coordinate of the second anchor. number a2y The y coordinate of the second anchor. See Also PulleyJoint

PulleyJoint:getLength1

PulleyJoint:getLength1 Removed in LÖVE 0.8.0 This method is not supported in that and later versions. ".0" can not be assigned to a declared number type with value 0.8. Get the current length of the rope segment attached to the first body. Function Synopsis length = PulleyJoint:getLength1( ) Arguments None. Returns number length The length of the rope segment. See Also PulleyJoint

RevoluteJoint:hasLimitsEnabled

RevoluteJoint:hasLimitsEnabled Available since LÖVE 0.9.0 It has been renamed from RevoluteJoint:isLimitsEnabled. Checks whether limits are enabled. Function Synopsis enabled = RevoluteJoint:hasLimitsEnabled( ) Arguments None. Returns boolean enabled True if enabled, false otherwise. See Also RevoluteJoint

WeldJoint:getFrequency

WeldJoint:getFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the frequency. Function Synopsis freq = WeldJoint:getFrequency( ) Arguments None. Returns number freq The frequency in hertz. See Also WeldJoint WeldJoint:setFrequency

WheelJoint:getSpringFrequency

WheelJoint:getSpringFrequency Available since LÖVE 0.8.0 This method is not supported in earlier versions. Returns the spring frequency. Function Synopsis freq = WheelJoint:getSpringFrequency( ) Arguments None. Returns number freq The frequency in hertz. See Also WheelJoint WheelJoint:setSpringFrequency

MotorJoint:setLinearOffset

MotorJoint:setLinearOffset Available since LÖVE 0.9.0 This method is not supported in earlier versions. Sets the target linear offset between the two Bodies the Joint is attached to. Function Synopsis MotorJoint:setLinearOffset( x, y ) Arguments number x The x component of the target linear offset, relative to the first Body. number y The y component of the target linear offset, relative to the first Body. Returns Nothing. See Also MotorJoint MotorJoint:getLinearOffset

DistanceJoint:getLength

DistanceJoint:getLength Gets the equilibrium distance between the two Bodies. Function Synopsis l = DistanceJoint:getLength( ) Arguments None. Returns number l The length between the two Bodies. See Also DistanceJoint

SpriteBatch:getBufferSize

SpriteBatch:getBufferSize Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the maximum number of sprites the SpriteBatch can hold. Function Synopsis size = SpriteBatch:getBufferSize( ) Arguments None. Returns number size The maximum number of sprites the batch can hold. See Also SpriteBatch SpriteBatch:setBufferSize SpriteBatch:getCount