Shape:getCategory

Shape:getCategory Removed in LÖVE 0.8.0 Use Fixture:setCategory instead. Gets the categories this shape is a member of. The number of categories the shape is a member of is the number of return values. Categories are used for allowing/disallowing certain collision. Function Synopsis ... = Shape:getCategory( ) Arguments None. Returns numbers ... Numbers from 1-16. See Also Shape

PrismaticJoint:getLowerLimit

PrismaticJoint:getLowerLimit Gets the lower limit. Function Synopsis lower = PrismaticJoint:getLowerLimit( ) Arguments None. Returns number lower The lower limit, usually in meters. See Also PrismaticJoint

ParticleSystem:setSizeVariation

ParticleSystem:setSizeVariation Sets the amount of size variation (0 meaning no variation and 1 meaning full variation between start and end). Function Synopsis ParticleSystem:setSizeVariation( variation ) Arguments number variation The amount of variation (0 meaning no variation and 1 meaning full variation between start and end). Returns Nothing. See Also ParticleSystem

Canvas:getHeight

Canvas:getHeight Gets the height of the Canvas. Function Synopsis height = Canvas:getHeight( ) Arguments None. Returns number height The height of the Canvas, in pixels. See Also Canvas Canvas:getWidth Canvas:getDimensions

love.thread.getThread

love.thread.getThread Available since LÖVE 0.7.0 and removed in LÖVE 0.9.0 This function is not supported in earlier or later versions. Look for a thread and get its object. Function Synopsis thread = love.thread.getThread( name ) Arguments string name The name of the thread to return. Returns Thread thread The thread with that name. Function Synopsis thread = love.thread.getThread( ) Arguments None. Returns Thread thread The current thread. See Also love.thread

love.graphics.isActive

love.graphics.isActive Available since LÖVE 0.10.0 This function is not supported in earlier versions. Gets whether the graphics module is able to be used. If it is not active, love.graphics function and method calls will not work correctly and may cause the program to crash. The graphics module is inactive if a window is not open, or if the app is in the background on iOS. Typically the app's execution will be automatically paused by the system, in the latter case. Function Synopsis acti

love.graphics.rectangle

love.graphics.rectangle Draws a rectangle. Function Synopsis love.graphics.rectangle( mode, x, y, width, height ) Arguments DrawMode mode How to draw the rectangle. number x The position of top-left corner along the x-axis. number y The position of top-left corner along the y-axis. number width Width of the rectangle. number height Height of the rectangle. Returns Nothing. Function Available since LÖVE 0.10.0 This variant is not supported in earlier versions. Draws a rectangle with

ParticleSystem:setLinearDamping

ParticleSystem:setLinearDamping Available since LÖVE 0.9.2 This function is not supported in earlier versions. Sets the amount of linear damping (constant deceleration) for particles. Function Synopsis ParticleSystem:setLinearDamping( min, max ) Arguments number min The minimum amount of linear damping applied to particles. number max (min) The maximum amount of linear damping applied to particles. Returns Nothing. See Also ParticleSystem ParticleSystem:getLinearDamping

love.graphics.setLineJoin

love.graphics.setLineJoin Sets the line join style. See LineJoin for the possible options. Function Synopsis love.graphics.setLineJoin( join ) Arguments LineJoin join The LineJoin to use. Returns Nothing. See Also love.graphics love.graphics.getLineJoin

Source:getCone

Source:getCone Available since LÖVE 0.9.0 This function is not supported in earlier versions. Gets the Source's directional volume cones. Together with Source:setDirection, the cone angles allow for the Source's volume to vary depending on its direction. Function Synopsis innerAngle, outerAngle, outerVolume = Source:getCone( ) Arguments None. Returns number innerAngle The inner angle from the Source's direction, in radians. The Source will play at normal volume if the listener is inside