setBoundsToWorld(left, right, top, bottom, setCollisionGroup)
Sets the bounds of the Physics world to match the Game.World dimensions.You can optionally set which 'walls' to create: left, right, top or bottom.
Parameters
Name Type Argument Default Description left boolean <optional> true If true will create the left bounds wall. right boolean <optional> true If true will create the right bounds wall. top boolean <optional> true If true will create the top bou