TileSprite#tilePattern

tilePattern :PIXITexture The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL). Inherited From PIXI.TilingSprite#tilePattern Source code: pixi/extras/TilingSprite.js (Line 111)

Touch#preventDefault

preventDefault : boolean If true the TouchEvent will have prevent.default called on it. Default Value true Source code: input/Touch.js (Line 78)

Bullet#tint

tint : number The tint applied to the sprite. This is a hex value. A value of 0xFFFFFF will remove any tint effect. Inherited From PIXI.Sprite#tint Default Value 0xFFFFFF Source code: pixi/display/Sprite.js (Line 54)

Texture#noFrame

noFrame : boolean Does this Texture have any frame data assigned to it? Source code: pixi/textures/Texture.js (Line 28)

Strip#width

width : number The width of the displayObjectContainer, setting this will actually modify the scale to achieve the value set Inherited From PIXI.DisplayObjectContainer#width Source code: pixi/display/DisplayObjectContainer.js (Line 571)

Gamepad#start()

start() Starts the Gamepad event handling.This MUST be called manually before Phaser will start polling the Gamepad API. Source code: input/Gamepad.js (Line 162)

Physics.P2.Body#allowSleep

allowSleep : boolean - Source code: physics/p2/Body.js (Line 1603)

Input#interactiveItems

interactiveItems : Phaser.ArraySet A list of interactive objects. The InputHandler components add and remove themselves from this list. Source code: input/Input.js (Line 320)

Canvas.addToDOM()

<static> addToDOM(canvas, parent, overflowHidden) → {HTMLCanvasElement} Adds the given canvas element to the DOM. The canvas will be added as a child of the given parent.If no parent is given it will be added as a child of the document.body. Parameters Name Type Argument Default Description canvas HTMLCanvasElement The canvas to be added to the DOM. parent string | HTMLElement The DOM element to add the canvas to. overflowHidden boolean <optional> true If set to

Canvas.removeFromDOM()

<static> removeFromDOM(canvas) Removes the given canvas element from the DOM. Parameters Name Type Description canvas HTMLCanvasElement The canvas to be removed from the DOM. Source code: utils/Canvas.js (Line 156)