enable(object, type, id, radius, children)
This will create a Ninja Physics body on the given game object or array of game objects.A game object can only have 1 physics body active at any one time, and it can't be changed until the object is destroyed.
Parameters
Name Type Argument Default Description object object | array | Phaser.Group The game object to create the physics body on. Can also be an array or Group of objects, a body will be created on every child that has a body propert