Physics.P2.Body#setZeroRotation()

setZeroRotation() If this Body is dynamic then this will zero its angular velocity. Source code: physics/p2/Body.js (Line 589)

Game#antialias

antialias : boolean Anti-alias graphics. By default scaled images are smoothed in Canvas and WebGL, set anti-alias to false to disable this globally. Default Value true Source code: core/Game.js (Line 102)

global#once()

once(eventName, callback) Add an EventListener that's only called once. Parameters Name Type Description eventName String Name of the event. callback function Callback function. Source code: plugins/path/EventTarget.js (Line 124)

Frame#spriteSourceSizeH

spriteSourceSizeH : number Height of the trimmed sprite. Source code: animation/Frame.js (Line 116)

Sprite#loadTexture()

loadTexture(key, frame, stopAnimation) Changes the base texture the Game Object is using. The old texture is removed and the new one is referenced or fetched from the Cache. If your Game Object is using a frame from a texture atlas and you just wish to change to another frame, then see the frame or frameName properties instead. You should only use loadTexture if you want to replace the base texture entirely. Calling this method causes a WebGL texture update, so use sparingly or in low-intensi

Tween#resume()

resume() Resumes a paused tween. Source code: tween/Tween.js (Line 675)

Weapon#bulletFrame

bulletFrame : string | integer The Texture Frame that the Bullets use when rendering.Changing this has no effect on bullets in-flight, only on newly spawned bullets. Type string | integer Source code: plugins/weapon/WeaponPlugin.js (Line 221)

Utils.Debug#columnWidth

columnWidth : number The spacing between columns. Source code: utils/Debug.js (Line 59)

RoundedRectangle#x

x : number The x coordinate of the top-left corner of the Rectangle. Source code: geom/RoundedRectangle.js (Line 31)

Circle#top

top : number The sum of the y minus the radius property. Changing the top property of a Circle object has no effect on the x and y properties, but does change the diameter. Gets or sets the top of the circle. Source code: geom/Circle.js (Line 358)