setDecodedCallback(files, callback, callbackContext)
This method allows you to give the SoundManager a list of Sound files, or keys, and a callback.Once all of the Sound files have finished decoding the callback will be invoked.The amount of time spent decoding depends on the codec used and file size.If all of the files given have already decoded the callback is triggered immediately.
Parameters
Name Type Description files string | array An array containing either Phaser.Sound objects or t