onUnMute : Phaser.Signal
This signal is dispatched when the SoundManager is globally un-muted, either directly via game code or as a result of the game resuming from a pause.
- Source code: sound/SoundManager.js (Line 54)
onUnMute : Phaser.Signal
This signal is dispatched when the SoundManager is globally un-muted, either directly via game code or as a result of the game resuming from a pause.
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