PointerMode#PointerMode

new PointerMode() Enumeration categorizing operational modes of pointers. PointerType values represent valid bitmasks.For example, a value representing both Mouse and Touch devicescan be expressed as PointerMode.CURSOR | PointerMode.CONTACT. Values may be added for future mode categorizations. Source code: input/Pointer.js (Line 1258)

Pointer.RIGHT_BUTTON

[static] RIGHT_BUTTON : number The Right Mouse button, or in PointerEvent devices a Pen contact with a barrel button. Source code: input/Pointer.js (Line 382)

Pointer.NO_BUTTON

[static] NO_BUTTON : number No buttons at all. Source code: input/Pointer.js (Line 368)

Pointer.MIDDLE_BUTTON

[static] MIDDLE_BUTTON : number The Middle Mouse button. Source code: input/Pointer.js (Line 389)

Pointer.LEFT_BUTTON

[static] LEFT_BUTTON : number The Left Mouse button, or in PointerEvent devices a Touch contact or Pen contact. Source code: input/Pointer.js (Line 375)

Pointer.FORWARD_BUTTON

[static] FORWARD_BUTTON : number The X2 button. This is typically the mouse Forward button, but is often reconfigured.On Linux (GTK) this is unsupported. On Windows if advanced pointer software (such as IntelliPoint) is installed this doesn't register. Source code: input/Pointer.js (Line 405)

Pointer.ERASER_BUTTON

[static] ERASER_BUTTON : number The Eraser pen button on PointerEvent supported devices only. Source code: input/Pointer.js (Line 412)

Pointer.BACK_BUTTON

[static] BACK_BUTTON : number The X1 button. This is typically the mouse Back button, but is often reconfigured.On Linux (GTK) this is unsupported. On Windows if advanced pointer software (such as IntelliPoint) is installed this doesn't register. Source code: input/Pointer.js (Line 397)

Pointer#y

y : number The vertical coordinate of the Pointer. This value is automatically scaled based on the game scale. Source code: input/Pointer.js (Line 242)

Pointer#x

x : number The horizontal coordinate of the Pointer. This value is automatically scaled based on the game scale. Source code: input/Pointer.js (Line 236)