interactiveCandidates :array
This array is erased and re-populated every time this Pointer is updated. It contains references to allof the Game Objects that were considered as being valid for processing by this Pointer, this frame. To bevalid they must have suitable a priorityID, be Input enabled, visible and actually have the Pointer overthem. You can check the contents of this array in events such as onInputDown, but beware it is resetevery frame.
Default Value [] Source code: input/Pointe