<static> rotate(a, x, y, angle, asDegrees, distance) → {Phaser.Point}
Rotates a Point object, or any object with exposed x/y properties, around the given coordinates bythe angle specified. If the angle between the point and coordinates was 45 deg and the angle argumentis 45 deg then the resulting angle will be 90 deg, as the angle argument is added to the current angle. The distance allows you to specify a distance constraint for the rotation between the point and thecoordinates. If no