render(context, body, color, filled)
Render Sprite Body.
Parameters
Name Type Argument Default Description context object The context to render to. body Phaser.Physics.Arcade.Body The Body to render the info of. color string <optional> 'rgba(0,255,0,0.4)' color of the debug info to be rendered. (format is css color string). filled boolean <optional> true Render the objected as a filled (default, true) or a stroked (false)
Source code: physics/arcade/Body.j