enable(object, system, debug)
This will create a default physics body on the given game object or array of objects.A game object can only have 1 physics body active at any one time, and it can't be changed until the object is destroyed.It can be for any of the physics systems that have been started: Phaser.Physics.Arcade - A light weight AABB based collision system with basic separation.Phaser.Physics.P2JS - A full-body advanced physics system supporting multiple object shapes, polygon loadin