Graphics#lineWidth

lineWidth : number The width (thickness) of any lines drawn. Inherited From PIXI.Graphics#lineWidth Source code: pixi/primitives/Graphics.js (Line 26)

Graphics#lineTo()

lineTo(x, y) → {PIXI.Graphics} Draws a line using the current line style from the current drawing position to (x, y);The current drawing position is then set to (x, y). Parameters Name Type Description x Number the X coordinate to draw to y Number the Y coordinate to draw to Returns PIXI.Graphics - Source code: pixi/primitives/Graphics.js (Line 198)

Graphics#lineTo()

lineTo(x, y) → {PIXI.Graphics} Draws a line using the current line style from the current drawing position to (x, y);The current drawing position is then set to (x, y). Parameters Name Type Description x Number the X coordinate to draw to y Number the Y coordinate to draw to Returns PIXI.Graphics - Inherited From PIXI.Graphics#lineTo Source code: pixi/primitives/Graphics.js (Line 198)

Graphics#lineStyle()

lineStyle(lineWidth, color, alpha) → {PIXI.Graphics} Specifies the line style used for subsequent calls to Graphics methods such as the lineTo() method or the drawCircle() method. Parameters Name Type Description lineWidth Number width of the line to draw, will update the objects stored style color Number color of the line to draw, will update the objects stored style alpha Number alpha of the line to draw, will update the objects stored style Returns PIXI.Graphics - Source code

Graphics#lineStyle()

lineStyle(lineWidth, color, alpha) → {PIXI.Graphics} Specifies the line style used for subsequent calls to Graphics methods such as the lineTo() method or the drawCircle() method. Parameters Name Type Description lineWidth Number width of the line to draw, will update the objects stored style color Number color of the line to draw, will update the objects stored style alpha Number alpha of the line to draw, will update the objects stored style Returns PIXI.Graphics - Inherited F

Graphics#lineColor

lineColor : string The color of any lines drawn. Default Value 0 Source code: pixi/primitives/Graphics.js (Line 34)

Graphics#lineColor

lineColor : string The color of any lines drawn. Inherited From PIXI.Graphics#lineColor Default Value 0 Source code: pixi/primitives/Graphics.js (Line 34)

Graphics#lifespan

lifespan : number The lifespan allows you to give a Game Object a lifespan in milliseconds. Once the Game Object is 'born' you can set this to a positive value. It is automatically decremented by the millisecond equivalent of game.time.physicsElapsed each frame.When it reaches zero it will call the kill method. Very handy for particles, bullets, collectibles, or any other short-lived entity. Inherited From Phaser.Component.LifeSpan#lifespan Source code: gameobjects/components/LifeSpan.js (

Graphics#left

left : number The left coordinate of the Game Object.This is the same as x - offsetX. Inherited From Phaser.Component.Bounds#left Source code: gameobjects/components/Bounds.js (Line 102)

Graphics#kill()

kill() → {PIXI.DisplayObject} Kills a Game Object. A killed Game Object has its alive, exists and visible properties all set to false. It will dispatch the onKilled event. You can listen to events.onKilled for the signal. Note that killing a Game Object is a way for you to quickly recycle it in an object pool,it doesn't destroy the object or free it up from memory. If you don't need this Game Object any more you should call destroy instead. Returns PIXI.DisplayObject - This instance. I