view : Phaser.Rectangle Camera view.The
focusOn(displayObject) Move the camera focus on a display object instantly. Parameters
[static] FOLLOW_TOPDOWN_TIGHT : number Source code:
roundPx : boolean If a Camera has roundPx set to true it will call view.floor as part of its update loop
deadzone : Phaser.Rectangle Moving inside this
shakeIntensity : number The Cameras shake intensity. Gets or sets the cameras shake intensity.
follow(target, style, lerpX, lerpY) Tell the
[static] SHAKE_BOTH : number Source code:
game : Phaser.Game A reference to the currently running Game
focusOnXY(x, y) Move the camera focus on a location instantly. Parameters
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