checkAll(key, value, checkAlive, checkVisible, force)
onChildInputOut : Phaser.Signal This Signal is dispatched
callAll(method, context, args) Calls a function, specified by name, on all on children. The function
forEachAlive(callback, callbackContext, args) Call a function on each alive child in this group. See
getFirstDead(createIfNull, x, y, key,
left : number The left coordinate of this Group. It is derived by calling getBounds, calculating the Groups
addChild(child) → {DisplayObject}
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