enableBodyDebug : boolean If true when a physics body is created (via
reverse() Reverses all children in this group. This operation applies only to immediate children and does not propagate to subgroups
forEach(callback, callbackContext, checkExists, args) Call a function on
name : string A name for this group. Not used internally but useful for debugging.
[readonly] cursorIndex : integer The current index of the Group cursor. Advance it with Group
moveDown(child) → {any} Moves the given child down one place in this group unless it's already at
alignIn(container, position, offsetX, offsetY)
create(x, y, key, frame, exists, index)
set(child, key, value, checkAlive, checkVisible, operation,
createMultiple(quantity, key, frame, exists) → {array}
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