physicsBodyType : integer If enableBody
setAll(key, value, checkAlive, checkVisible, operation, force)
destroy(destroyChildren, soft) Destroys this group. Removes all children
moveAll(group, silent) → {Phaser
setProperty(child, key, value, operation, force) → {boolean}
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
addAt(child, index, silent) → {
getFirstAlive(createIfNull, x, y, key,
replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
next() → {any} Advances the group cursor to the next (higher) object in the group. If the
Page 6 of 12