next() → {any} Advances the group cursor to the next (higher) object in the group. If the
destroy(destroyChildren, soft) Destroys this group. Removes all children
setChildIndex(child, index) Changes the position of an existing child in the display object container Parameters
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
callAllExists(callback, existsValue, parameter) Calls a function, specified by name, on all children in the group who exist (or do not
alignIn(container, position, offsetX, offsetY)
addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group
onChildInputDown : Phaser.Signal This Signal is dispatched
sort(key, order) Sort the children in the group according to a particular
onDestroy : Phaser.Signal This signal is dispatched
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