removeChild(child) → {DisplayObject}
addToHash(child) → {boolean} Adds a child of this Group into the hash array.This call will
enableBodyDebug : boolean If true when a physics body is created (via
callAll(method, context, args) Calls a function, specified by name, on all on children. The function
getLocalBounds() → {Rectangle} Retrieves the non-global local bounds of the displayObjectContainer
resetCursor(index) → {any} Sets the group cursor to the first child
physicsBodyType : integer If enableBody
onChildInputUp : Phaser.Signal This Signal is dispatched
onChildInputOut : Phaser.Signal This Signal is dispatched
moveUp(child) → {any} Moves the given child up one place in this group unless it's already at the
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