replace(oldChild, newChild) → {any} Replaces a child of this Group with the given newChild. The
bottom : number The bottom coordinate of this Group. It is derived by calling getBounds, calculating the Groups
divideAll(property, amount, checkAlive, checkVisible) Divides the given property by the amount on all children in this group. Group
enableBody : boolean If true all Sprites created by, or added to this group, will have a physics body enabled on them. If
getAt(index) → {DisplayObject | integer}
addAll(property, amount, checkAlive, checkVisible) Adds the amount to the given property on all children in this group. Group
onDestroy : Phaser.Signal This signal is dispatched
sendToBack(child) → {any} Sends the given child to the bottom of this group so it renders below
add(child, silent, index) → {
getBounds(targetCoordinateSpace) → {Rectangle} Retrieves the global
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