onRenderCallback : Function This is called post-render. It doesn't happen during preload (see onLoadRenderCallback).
remove(key) Delete the given state. Parameters Name
restart(clearWorld, clearCache, parameter) Restarts the current State. State
onShutDownCallback : Function This is called when the state is shut down (i.e. swapped to another state).
clearCurrentState() This method clears the current State, calling its shutdown callback. The process also removes any active tweens
game : Phaser.Game A reference to the currently running game
onResumedCallback : Function This is called when the game is resumed from a paused state.
onLoadRenderCallback : Function This is called when the State is rendered during the preload phase.
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