random(out) → {Phaser.Point}
[readonly] normalAngle : number Gets the angle in radians of the normal of this line (line
[readonly] width : number Gets the width of this bounds of this line.
[readonly] right : number Gets the right-most point of this line.
[readonly] type : number The const type of this object.
start : Phaser.Point The start point of the line.
rotate(angle, asDegrees) → {Phaser.Line}
[readonly] normalX : number Gets the x component of the left-hand normal of this line.
<static> intersectsRectangle(line, rect) → {boolean} Checks
reflect(line) → {number} Returns the reflected angle between two lines.This is the outgoing
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