[static] WHEEL_UP : number Source code:
new Mouse(game) The Mouse class is responsible for handling all aspects of mouse interaction with the browser. It captures and
requestPointerLock() If the browser supports it you can request that the pointer be locked to the browser window.This is classically
onMouseOut(event) The internal method that handles the mouse out event from the browser. Parameters
mouseWheelCallback : Function A callback that can be fired when the mousewheel is used.
onMouseOutGlobal(event) The internal method that handles the mouse out event from the window. Parameters
start() Starts the event listeners running. Source code:
stopOnGameOut : boolean If true Pointer.stop will be called if the mouse leaves the game canvas.
[static] NO_BUTTON : number Source code:
onMouseOver(event) The internal method that handles the mouse over event from the browser. Parameters
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