game : Phaser.Game A reference to the currently running game
[static] LEFT_BUTTON : number Source code:
capture : boolean If true the DOM mouse events will have event.preventDefault applied to them, if false they will propagate fully
onMouseMove(event) The internal method that handles the mouse move event from the browser. Parameters
mouseOverCallback : Function A callback that can be fired when the mouse enters the game canvas (usually after a mouseout).
wheelDelta : number The direction of the last mousewheel usage 1 for up -1 for down.
[static] BACK_BUTTON : number Source code:
[static] FORWARD_BUTTON : number Source code:
pointerLock : Phaser.Signal This event is dispatched
[static] WHEEL_DOWN : number Source code:
Page 1 of 4