checkCollision : Object Set the checkCollision properties to control which directions collision is processed for this Body.
new Body(system, sprite, type, id, radius, x,
[readonly] width : number The width of this Body
[readonly] height : number The height of this Body
bounce : number The bounciness of this object when it collides. A value between 0 and 1. We recommend setting it to 0.999 to avoid
[readonly] right : number The right value of this Body (same as Body.x + Body.width)
[readonly] bottom : number The bottom value of this Body (same as Body.y + Body.height)
Page 4 of 4