tileScaleOffset :Point A point that represents the scale of the texture object Source
anchor :Point The anchor sets the origin point of the texture.The default is 0,0 this means the texture's origin is the top
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
textureDebug : boolean If enabled a green rectangle will be drawn behind the generated tiling texture, allowing you to visually
height : number The height of the tiling sprite Source code:
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
getChildAt(index) → {DisplayObject}
shader : PIXI.AbstractFilter The
tilePattern :PIXITexture The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL)
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