tileScaleOffset :Point A point that represents the scale of the texture object Source
removeChildAt(index) → {DisplayObject}
getChildAt(index) → {DisplayObject}
shader : PIXI.AbstractFilter The
contains(child) → {Boolean} Determines whether the specified display object is a child of the D
textureDebug : boolean If enabled a green rectangle will be drawn behind the generated tiling texture, allowing you to visually
height : number The height of the tiling sprite Source code:
tilePattern :PIXITexture The Context fill pattern that is used to draw the TilingSprite in Canvas mode only (will be null in WebGL)
exists : boolean Controls if this Sprite is processed by the core Phaser game loops and Group loops.
removeChildren(beginIndex, endIndex) Removes all children from this container that are within the begin and end indexes.
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